
A lower Reflexes stat could result in the goalkeeper reacting slower to shots or potentially missing them altogether. Essentially, it measures the speed at which the goalkeeper can react to a shot on goal. The Reflexes stat indicates the agility of the goalkeeper during a save attempt. Stats that are very important for goalkeepers are Reflexes, Diving, Reactions, Handling, and GK Positioning. This is due to their extended reach and ability to cover a larger area within the goal. Goalkeepers with greater height have an advantage in defending shots aimed close to the goalpost, and they excel at intercepting balls that are tossed deep into the penalty area. We hope that is not the case for this season though. In the previous seasons, one of the advantages of GK is height (and it was too overpowered). Set pieces also received a new format, and instead of just kicking the ball the player can choose to play a predefined set piece.Are you in need of a resolute shot-stopper whose sole aim is to prevent the ball from crossing the goal line, or do you prefer a goalkeeper skilled in distribution, capable of delivering long balls over the opposition’s defensive line? Rest assured, there’s a goalkeeper for every style of play out there. While graphically the game only received minor changes to the isometric sprite engine, gameplay feature new moves such as volley kicks and more detailed headers (now more effective), as well as general controls being more responsive facilitating passing play, and goalkeepers now are smarter when chasing balls. For those who want to settle things the fast way, a Penalty Shootout training mode was added. Also new, a battery backup allowed to save up to four competitions in the cartridge, replacing passwords.


This also increased the number of competitions, with each country having it's own League, Tournament and Playoff. The biggest change from FIFA International Soccer are obviously the dozens of club teams from England, France, Germany, Italy, The Netherlands, United States, Spain and Brazil, taking the team number tally to over 200. After the first game proved to be a worldwide success, EA developed this sequel exclusively for Sega's 16-bit console.
